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#1
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Front Page News posted by admin
Brace Yourselves for massive news post.... Download here Legend Downloads
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#2
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I know you all lub me
*cough* |
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#3
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Oh boy! More toys to play with!
On a dev server I was able to use the impulse gun to make enemy players drop our flag. The gun can be used to spam the flag stand making it VERY tricky for players to get away with our team's flag. I also have personal issues with some of the guns but I'll save that for the "Do you want to keep the changes" thread that you *promised* you would unlock after this update. BTW: Thanks for the updates. |
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#4
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I like most of it. Not sure about the new guns.. I need to play more with them.
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#5
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Also:
CRC check fails on customMapCycle.cs in the autoexec directory. legends/scripts/server/autoexec/customMapCycle.cs failed CRC checking. Remove the file. File CRC: -1054818781 Should be: 1365511131 Maybe the autoexec folder should be exempt from CRC checking. Just a thought... |
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#6
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No. For it to be a pure server, no custom scripts are allowed to be run.
What admin mod is that part of? Could probably put the scripting into Legends base if it's any good. |
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#7
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This update should be titled "ilys brings the ownage." Thanks for all your work man.
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#8
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Ilys rocking the house
Thanks again for all the hard work that went into this.If there are issues with the linux installer, please send me a PM. It's been tested on several platforms, so there shouldn't be issues, but there always can be some unexpected things that pop up. |
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#9
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we'll stick that .sh file into the commnity wiki so the *nix guys can do stuff to it.
I still dunno why people hated the Railgun recoil more than the Railgun spread, recoil kicks ass! you get one good shot if your airborne (then you will be slower since recoil kicks you back), but if you're on the ground you can fire at will. we can make it look better than it did by moving the screen up/down after a shot. Last edited by TerroX : 2006-03-17 at 10:23 PM. |
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#10
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Havn't tried it yet, but those changes look pretty good (no idea about the new weapons). Nice to see development kicking up.
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#11
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I had a bit of fun trying to boost myself whilist trying to hold the flag... this is going to make the game feel alot faster once the techniques have been refined!!
excellent work |
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#12
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There will be a minor update soon that adds the custom mission cycle script to base legends. Only server admins will need to update. I shall post again once it is done.
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#13
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The minor update to include custom mission cycling is now up. The version number has not changed.
ALL SERVER ADMINS PLEASE UPDATE YOUR LEGENDS AND REMOVE "legends/scripts/server/autoexec/customMapCycle.cs" IF YOU USE IT. EDIT: Made a boo boo. If you updated since I posted this post you may need to update again ![]() Last edited by ilys : 2006-03-18 at 03:10 AM. |
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#14
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Had some complaints about the lack of "Any" for mod and gametype on the server browser. They have now been added back in, but you will need to force an update (delete your version.inf file if on windows).
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#15
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Well good work ilys but i dont have test it yet, i have a really bad ping on the Dallas Dev Server (500 and more) dont know why, i hope the other servers get updated soon.
Do we need another fast mirror for updates, map packs and such stuff...then i will upload some things this weekend. |
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#16
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cool
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#17
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Mirror'd the installers, took me some time, got no internet access at home, yet.
http://files.dirker.org/legends/lege...s_0.4.1.39.exe http://files.dirker.org/legends/lege...ux_0.4.1.39.sh Great work ilys ![]() |
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#18
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